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Wooyang (Daniel) Kim
Digiegg


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San Francisco, USA

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September 2002

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6 January 2008

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Thrall's Escape
Maya, mental ray, Photoshop, ZBrush
February 2008


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Blizzard's games, art, story, and characters inspire me constantly.

In the past I read the book, Lord of the Clans. The story is about a character named Thrall, escaping his human masters to become a powerful leader of the orcs.

This scene portrays Thrall escaping while archers shoot at him.

The modeling was done in Maya then brought over to Zbrush.
The rendering was done in Mental Ray, using the SSS shaders with my hand painted textures. Thanks to a bunch of people for helping me out with this one. It was a great learning experience!
Shameless plug: I'm currently seeking a full time position as a character modeler. =P http://www.digiegg.com
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